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AI Insights · Timothy · January 2023

Top 5 Racing Games on Android in the UK: Q4 2022

In Q4 2022, the top 5 racing games on Android in the UK saw varied performance trends in weekly downloads, revenue, and active users. Notable changes were observed in games like Mario Kart Tour and Need for Speed™ No Limits.

Top 5 Racing Games on Android in the UK: Q4 2022

In the fourth quarter of 2022, the top 5 racing games on the Android platform in the United Kingdom showcased diverse performance trends. Here's a closer look at the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.

CSR 2 Realistic Drag Racing from Zynga had a notable increase in weekly revenue, starting from approximately $18.3K in late September and ending with $19.7K by the end of December. Weekly downloads fluctuated, peaking at around 3K in early October and then stabilizing around 2.4K towards the end of the quarter. Active user numbers saw a slight decline from 16.1K to 14.6K over the same period.

Mario Kart Tour by Nintendo Co., Ltd. experienced a decrease in weekly revenue from $17.6K in late September to a low of $8.1K in early December, before rebounding to $13.7K by the end of the quarter. Downloads saw a significant spike, especially in the last two weeks of December, climbing from around 3.8K to 10.8K. Active users remained relatively stable, hovering around 50K, with a peak of 56.6K in mid-December.

Need for Speed™ No Limits from ELECTRONIC ARTS showed steady growth in weekly revenue, starting at $4.8K and ending the quarter at $8.8K. Downloads also increased, with a notable rise from 3.1K in late September to 6.1K by the end of December. Active user numbers rose from 16.9K to 24.5K over the quarter, indicating a growing player base.

Asphalt Legends Unite by Gameloft SE saw an upward trend in weekly revenue, starting at $2.5K and peaking at $8.7K in mid-December before settling at $5.9K by the end of the month. Download numbers were relatively stable, with a slight increase from 2.8K to 3.2K. Active user numbers also grew, from 7K in late September to 8.4K by the end of December.

Real Racing 3 from ELECTRONIC ARTS had a consistent performance in weekly revenue, fluctuating between $3.5K and $5.8K throughout the quarter. Downloads saw minor variations, with a peak of 4K in mid-October and stabilizing around 3.3K towards the end of December. Active users remained steady, ranging from 22.8K to 23.5K over the quarter.

These trends highlight the dynamic nature of the mobile gaming market. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023